using namespace cv; using namespace std; namespace fs = std::filesystem; /*************************************************************************************************/ /*************************************** OpenCV FUNCTIONS ****************************************/ /*************************************************************************************************/ /** * @brief Detects a given shape in an image, using a the OpenCV algorithm GeneralizedHoughGuil. * * @param[in] alg the algorithm instance; * @param[in] templateShape the shape to detect; * @param[in] posThresh the position votes threshold; * @param[out] positivePositions vector representing the position assigned to each found rectangle for positive angles; * @param[out] positiveVotes vector representing the vote assigned to each found rectangle for positive angles; * @param[out] negativePositions vector representing the position assigned to each found rectangle for negative angles; * @param[out] negativeVotes vector representing the vote assigned to each found rectangle for negative angles; * @param[in] processingArea the image to be processed. */ void detectShape(Ptr alg, Mat templateShape, int posThresh, vector &positivePositions, Mat &positiveVotes, vector &negativePositions, Mat &negativeVotes, Mat processingArea) { alg -> setPosThresh(posThresh); alg -> setTemplate(templateShape); int oldSizePositive = 0; int i = 0; int maxVote = 0; // Process shapes with positive angles alg -> setMinAngle(0); alg -> setMaxAngle(3); while (true) { alg -> detect(processingArea, positivePositions, positiveVotes); int currentSize = positivePositions.size(); if (currentSize == 1) { // We detected the most interesting shape break; } else if (currentSize == 0 && oldSizePositive > 0) { // It is not possible to detect only one shape with the current parameters alg -> setPosThresh(posThresh+i-1); // Decrease position value alg -> detect(processingArea, positivePositions, positiveVotes); // Detect all available shapes break; } else if (currentSize == 0 && oldSizePositive == 0) { // Impossible to find with these parameters break; } oldSizePositive = currentSize; // Find maximum vote for (int j = 0; j < positiveVotes.cols / 3; j++) { if (positiveVotes.at(3*j) > maxVote) maxVote = positiveVotes.at(3*j); } if (currentSize > 10) { i += 5; // To speed up computation when there are too many matches } else if (maxVote - (posThresh + i) > 100) { i += 100; // To speed up computation when there are few super high matches } else { i++; } alg -> setPosThresh(posThresh+i); } int oldSizeNegative = 0; // Reset incremental position value i = 0; maxVote = 0; // Process shapes with negative angles alg -> setMinAngle(357); alg -> setMaxAngle(360); while (true) { alg -> detect(processingArea, negativePositions, negativeVotes); int currentSize = negativePositions.size(); if (currentSize == 1) { // We detected the most interesting shape break; } else if (currentSize == 0 && oldSizeNegative > 0) { // It is not possible to detect only one shape with the current parameters alg -> setPosThresh(posThresh+i-1); // Decrease position value alg -> detect(processingArea, negativePositions, negativeVotes); // Detect all available shapes break; } else if (currentSize == 0 && oldSizeNegative == 0) { // Impossible to found with these parameters break; } oldSizeNegative = currentSize; // Find maximum vote for (int j = 0; j < positiveVotes.cols / 3; j++) { if (positiveVotes.at(3*j) > maxVote) maxVote = positiveVotes.at(3*j); } if (currentSize > 10) { i += 5; // To speed up computation when there are too many matches } else if (maxVote - (posThresh + i) > 100) { i += 100; // To speed up computation when there are few super high matches } else { i++; } alg -> setPosThresh(posThresh+i); } } /** * @brief Draw rectangles on an image. * * @param frame Frame on which the rectangles will be drawn; * @param positions The position of the rectangle; * @param color The color of the rectangle; * @param width The width of the rectangle; * @param height The height of the rectangle; * @param offsetX X offset on the position of the rectangle; * @param offsetY Y offset on the position of the rectangle; * @param processingScale Scaling factor, useful for downsizing. * @return RotatedRect Object representing the drawn rectangle. */ RotatedRect drawShapes(Mat frame, Vec4f &positions, Scalar color, int width, int height, int offsetX, int offsetY, float processingScale) { RotatedRect rr; Point2f rrpts[4]; Point2f pos(positions[0]+offsetX, positions[1]+offsetY); float scale = positions[2]; float angle = positions[3]; rr.center = pos * processingScale; rr.size = Size2f(width * scale * processingScale, height * scale * processingScale); rr.angle = angle; rr.points(rrpts); line(frame, rrpts[0], rrpts[1], color, 2); line(frame, rrpts[1], rrpts[2], color, 2); line(frame, rrpts[2], rrpts[3], color, 2); line(frame, rrpts[3], rrpts[0], color, 2); return rr; } /** * @brief Function to deinterlace the current image. * * @param[in] frame image to be processed; * @param[out] odd_frame odd plane; * @param[out] even_frame even plane. */ void separateFrame(cv::Mat frame, cv::Mat &odd_frame, cv::Mat &even_frame) { int i_odd_frame = 0; int i_even_frame = 0; for (int i = 0; i < frame.rows; i++) { for (int j = 0; j < frame.cols; j++) { if (i % 2 == 0) { even_frame.at( i_even_frame, j )[0] = frame.at(i, j)[0]; even_frame.at( i_even_frame, j )[1] = frame.at(i, j)[1]; even_frame.at( i_even_frame, j )[2] = frame.at(i, j)[2]; } else { odd_frame.at( i_odd_frame, j )[0] = frame.at(i, j)[0]; odd_frame.at( i_odd_frame, j )[1] = frame.at(i, j)[1]; odd_frame.at( i_odd_frame, j )[2] = frame.at(i, j)[2]; } } if (i % 2 == 0) { i_even_frame++; } else { i_odd_frame++; } } return; } /** * @brief Compute the number of different pixels between two frames. * * @param prevFrame the first frame; * @param currentFrame the second frame. * @return cv::Mat A black and white frame, where black pixels represent a difference, while white pixels represent an equality. */ cv::Mat difference(cv::Mat &prevFrame, cv::Mat ¤tFrame) { cv::Mat diff = currentFrame.clone(); for (int i = 0; i < currentFrame.rows; i++) { for (int j = 0; j < currentFrame.cols; j++) { if (prevFrame.at(i, j)[0] != currentFrame.at(i, j)[0] || prevFrame.at(i, j)[1] != currentFrame.at(i, j)[1] || prevFrame.at(i, j)[2] != currentFrame.at(i, j)[2]) { // Different pixels diff.at(i, j)[0] = 0; } else { // Identical pixels diff.at(i, j)[0] = 255; } } } return diff; }