utility.cpp 8.07 KB
Newer Older
Matteo's avatar
Matteo committed
1
2
#include "utility.h"

3
4
5
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
Matteo's avatar
update  
Matteo committed
6
7
8
9

using namespace cv;
using namespace std;

10
11
using json = nlohmann::json;

Matteo's avatar
update    
Matteo committed
12
13
14
15
16
17
// Constructors
utility::Frame::Frame() : Mat() {}
utility::Frame::Frame(const Mat& m) : Mat(m) {}
utility::Frame::Frame(const Frame& f) : Mat(f) {}
// Operators
utility::Frame& utility::Frame::operator=(const Mat& m) {
Matteo's avatar
Matteo committed
18
19
    Mat::operator=(m);
    return *this;
Matteo's avatar
update    
Matteo committed
20
21
}
utility::Frame& utility::Frame::operator=(const Frame& f) {
Matteo's avatar
Matteo committed
22
23
    Mat::operator=(f);
    return *this;
Matteo's avatar
update    
Matteo committed
24
25
}
// Methods
Matteo's avatar
Matteo committed
26
utility::Frame utility::Frame::clone() const { return utility::Frame(Mat::clone()); }
Matteo's avatar
update    
Matteo committed
27
utility::Frame& utility::Frame::downsample(int factor) {
Matteo's avatar
Matteo committed
28
29
    pyrDown(*this, *this, Size(size().width / factor, size().height / factor));
    return *this;
Matteo's avatar
update    
Matteo committed
30
31
}
utility::Frame& utility::Frame::convertColor(int code) {
Matteo's avatar
Matteo committed
32
33
    cvtColor(*this, *this, code);
    return *this;
Matteo's avatar
Matteo committed
34
}
Matteo's avatar
Matteo committed
35
utility::Frame utility::Frame::difference(Frame& f) { return Frame(utility::difference(*this, f)); }
Matteo's avatar
Matteo committed
36
utility::Frame& utility::Frame::crop(Size rect_size, Point2f center) {
Matteo's avatar
Matteo committed
37
38
    cv::getRectSubPix(*this, rect_size, center, *this);
    return *this;
Matteo's avatar
Matteo committed
39
40
}
utility::Frame& utility::Frame::warp(cv::Mat rotationMatrix) {
Matteo's avatar
Matteo committed
41
42
    cv::warpAffine(*this, *this, rotationMatrix, this->size(), INTER_CUBIC);
    return *this;
Matteo's avatar
Matteo committed
43
}
44
pair<utility::Frame, utility::Frame> utility::Frame::deinterlace() const {
Matteo's avatar
Matteo committed
45
46
    Frame odd_frame(cv::Mat(this->rows / 2, this->cols, CV_8UC3));
    Frame even_frame(cv::Mat(this->rows / 2, this->cols, CV_8UC3));
47

Matteo's avatar
Matteo committed
48
    utility::separateFrame(*this, odd_frame, even_frame);
49

Matteo's avatar
Matteo committed
50
    return make_pair(odd_frame, even_frame);
51
}
Matteo's avatar
update    
Matteo committed
52

Matteo's avatar
Matteo committed
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
void utility::detectShape(Ptr<GeneralizedHoughGuil> alg, Mat templateShape, int posThresh,
                          vector<Vec4f>& positivePositions, Mat& positiveVotes, vector<Vec4f>& negativePositions,
                          Mat& negativeVotes, Mat processingArea) {
    alg->setPosThresh(posThresh);
    alg->setTemplate(templateShape);

    int oldSizePositive = 0;
    int i = 0;
    int maxVote = 0;

    // Process shapes with positive angles
    alg->setMinAngle(0);
    alg->setMaxAngle(3);
    while (true) {
        alg->detect(processingArea, positivePositions, positiveVotes);
        int currentSize = positivePositions.size();
        if (currentSize == 1) {
            // We detected the most interesting shape
            break;
        } else if (currentSize == 0 && oldSizePositive > 0) {
            // It is not possible to detect only one shape with the current
            // parameters
            alg->setPosThresh(posThresh + i - 1);  // Decrease position value
            alg->detect(processingArea, positivePositions,
                        positiveVotes);  // Detect all available shapes
            break;
        } else if (currentSize == 0 && oldSizePositive == 0) {
            // Impossible to find with these parameters
            break;
        }
        oldSizePositive = currentSize;
        // Find maximum vote
        for (int j = 0; j < positiveVotes.cols / 3; j++) {
            if (positiveVotes.at<int>(3 * j) > maxVote) maxVote = positiveVotes.at<int>(3 * j);
        }

        if (currentSize > 10) {
            i += 5;  // To speed up computation when there are too many matches
        } else if (maxVote - (posThresh + i) > 100) {
            i += 100;  // To speed up computation when there are few super high
                       // matches
        } else {
            i++;
        }
        alg->setPosThresh(posThresh + i);
    }

    int oldSizeNegative = 0;
    // Reset incremental position value
    i = 0;
    maxVote = 0;
    // Process shapes with negative angles
    alg->setMinAngle(357);
    alg->setMaxAngle(360);
    while (true) {
        alg->detect(processingArea, negativePositions, negativeVotes);
        int currentSize = negativePositions.size();
        if (currentSize == 1) {
            // We detected the most interesting shape
            break;
        } else if (currentSize == 0 && oldSizeNegative > 0) {
            // It is not possible to detect only one shape with the current
            // parameters
            alg->setPosThresh(posThresh + i - 1);  // Decrease position value
            alg->detect(processingArea, negativePositions,
                        negativeVotes);  // Detect all available shapes
            break;
        } else if (currentSize == 0 && oldSizeNegative == 0) {
            // Impossible to found with these parameters
            break;
        }
        oldSizeNegative = currentSize;

        // Find maximum vote
        for (int j = 0; j < positiveVotes.cols / 3; j++) {
            if (positiveVotes.at<int>(3 * j) > maxVote) maxVote = positiveVotes.at<int>(3 * j);
        }

        if (currentSize > 10) {
            i += 5;  // To speed up computation when there are too many matches
        } else if (maxVote - (posThresh + i) > 100) {
            i += 100;  // To speed up computation when there are few super high
                       // matches
        } else {
            i++;
        }
        alg->setPosThresh(posThresh + i);
    }
Matteo's avatar
update  
Matteo committed
141
142
}

Matteo's avatar
Matteo committed
143
144
RotatedRect utility::drawShapes(Mat frame, Vec4f& positions, Scalar color, int width, int height, int offsetX,
                                int offsetY, float processingScale) {
Matteo's avatar
update  
Matteo committed
145
146
147
    RotatedRect rr;
    Point2f rrpts[4];

Matteo's avatar
Matteo committed
148
    Point2f pos(positions[0] + offsetX, positions[1] + offsetY);
Matteo's avatar
update  
Matteo committed
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
    float scale = positions[2];
    float angle = positions[3];

    rr.center = pos * processingScale;
    rr.size = Size2f(width * scale * processingScale, height * scale * processingScale);
    rr.angle = angle;

    rr.points(rrpts);

    line(frame, rrpts[0], rrpts[1], color, 2);
    line(frame, rrpts[1], rrpts[2], color, 2);
    line(frame, rrpts[2], rrpts[3], color, 2);
    line(frame, rrpts[3], rrpts[0], color, 2);

    return rr;
}

Matteo's avatar
Matteo committed
166
void utility::separateFrame(const cv::Mat frame, cv::Mat& odd_frame, cv::Mat& even_frame) {
Matteo's avatar
update  
Matteo committed
167
168
169
170
171
172
    int i_odd_frame = 0;
    int i_even_frame = 0;

    for (int i = 0; i < frame.rows; i++) {
        for (int j = 0; j < frame.cols; j++) {
            if (i % 2 == 0) {
Matteo's avatar
Matteo committed
173
174
175
                even_frame.at<cv::Vec3b>(i_even_frame, j)[0] = frame.at<cv::Vec3b>(i, j)[0];
                even_frame.at<cv::Vec3b>(i_even_frame, j)[1] = frame.at<cv::Vec3b>(i, j)[1];
                even_frame.at<cv::Vec3b>(i_even_frame, j)[2] = frame.at<cv::Vec3b>(i, j)[2];
Matteo's avatar
update  
Matteo committed
176
            } else {
Matteo's avatar
Matteo committed
177
178
179
                odd_frame.at<cv::Vec3b>(i_odd_frame, j)[0] = frame.at<cv::Vec3b>(i, j)[0];
                odd_frame.at<cv::Vec3b>(i_odd_frame, j)[1] = frame.at<cv::Vec3b>(i, j)[1];
                odd_frame.at<cv::Vec3b>(i_odd_frame, j)[2] = frame.at<cv::Vec3b>(i, j)[2];
Matteo's avatar
update  
Matteo committed
180
181
182
183
184
185
186
187
188
189
190
191
192
            }
        }

        if (i % 2 == 0) {
            i_even_frame++;
        } else {
            i_odd_frame++;
        }
    }

    return;
}

Matteo's avatar
Matteo committed
193
cv::Mat utility::difference(cv::Mat& prevFrame, cv::Mat& currentFrame) {
Matteo's avatar
update  
Matteo committed
194
195
196
    cv::Mat diff = currentFrame.clone();
    for (int i = 0; i < currentFrame.rows; i++) {
        for (int j = 0; j < currentFrame.cols; j++) {
Matteo's avatar
Matteo committed
197
198
199
            if (prevFrame.at<cv::Vec3b>(i, j)[0] != currentFrame.at<cv::Vec3b>(i, j)[0] ||
                prevFrame.at<cv::Vec3b>(i, j)[1] != currentFrame.at<cv::Vec3b>(i, j)[1] ||
                prevFrame.at<cv::Vec3b>(i, j)[2] != currentFrame.at<cv::Vec3b>(i, j)[2]) {
Matteo's avatar
update  
Matteo committed
200
201
202
203
204
205
206
207
208
                // Different pixels
                diff.at<cv::Vec3b>(i, j)[0] = 0;
            } else {
                // Identical pixels
                diff.at<cv::Vec3b>(i, j)[0] = 255;
            }
        }
    }
    return diff;
209
210
211
}

SceneObject::SceneObject(int minDist, Threshold threshold) {
Matteo's avatar
Matteo committed
212
213
    this->minDist = minDist;
    this->threshold = threshold;
214
215
216
}

SceneObject SceneObject::from_file(fs::path path, Object obj) {
Matteo's avatar
Matteo committed
217
218
219
220
221
222
223
224
225
226
227
    ifstream iConfig(path);
    json j;
    iConfig >> j;

    if (obj == Object::TAPE) {
        return SceneObject(j["MinDist"],
                           Threshold{j["TapeThresholdPercentual"], j["AngleThresh"], j["ScaleThresh"], j["PosThresh"]});
    } else {
        return SceneObject(j["MinDistCapstan"], Threshold{j["CapstanThresholdPercentual"], j["AngleThreshCapstan"],
                                                          j["ScaleThreshCapstan"], j["PosThreshCapstan"]});
    }
Matteo's avatar
update  
Matteo committed
228
}