using Mirror; public class NetInfo : NetworkBehaviour { [SyncVar] private string _ipAddress; [SyncVar] private int _port; [SyncVar] private string _ipAddressComServer; [SyncVar] private int _portComServer; // Getter e Setter public string IpAddress => _ipAddress; public int Port => _port; public string IpAddressComServer => _ipAddressComServer; public int PortComServer => _portComServer; // Set network information [Server] // Only the serve can modify these values public void SetNetworkInfo(string ip, int port, string ipCom, int portCom) { _ipAddress = ip; _port = port; _ipAddressComServer = ipCom; _portComServer = portCom; } }