%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &629208452007675340
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7040283211484466521}
  m_Layer: 0
  m_Name: FloatingInfo
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7040283211484466521
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 629208452007675340}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 2.15, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3577432386190868119}
  m_Father: {fileID: 2320049526911491158}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1151154662640058319
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7343421379812896117}
  - component: {fileID: 2521015910530906823}
  m_Layer: 0
  m_Name: Model
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7343421379812896117
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1151154662640058319}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2320049527835465562}
  - {fileID: 2320049527547486268}
  - {fileID: 2320049528186941541}
  - {fileID: 2320049526338229879}
  - {fileID: 2320049526591366755}
  - {fileID: 2320049527900410496}
  - {fileID: 2320049526879068636}
  - {fileID: 2320049527168386025}
  - {fileID: 2320049527593028057}
  - {fileID: 2320049528211028348}
  - {fileID: 2320049527223728705}
  - {fileID: 2320049527632197637}
  - {fileID: 2320049527909226428}
  m_Father: {fileID: 2320049526911491158}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2521015910530906823
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1151154662640058319}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0f36e96df6ff2459992432717c975c84, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  minimum: 0
  maximum: 0.25
  bounceSpeed: 2
--- !u!1 &2320049526338229880
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049526338229879}
  - component: {fileID: 2320049526338229877}
  - component: {fileID: 2320049526338229878}
  m_Layer: 0
  m_Name: Accessory
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049526338229879
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526338229880}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0.31499988, y: 1.043, z: 0}
  m_LocalScale: {x: 0.034146547, y: 0.16708128, z: 0.066153266}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &2320049526338229877
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526338229880}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049526338229878
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526338229880}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4501a33f89e954d2aacce3ee73c43903, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049526591366756
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049526591366755}
  - component: {fileID: 2320049526591366753}
  - component: {fileID: 2320049526591366754}
  m_Layer: 0
  m_Name: Chest
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049526591366755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526591366756}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0, y: 0.83000004, z: 0}
  m_LocalScale: {x: 0.43514544, y: 0.6216682, z: 0.60778624}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049526591366753
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526591366756}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049526591366754
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526591366756}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b4814d6b577aa424991905946c0fe6dc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049526879068637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049526879068636}
  - component: {fileID: 2320049526879068634}
  - component: {fileID: 2320049526879068635}
  m_Layer: 0
  m_Name: Leg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049526879068636
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526879068637}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0.165, y: 0.171, z: 0}
  m_LocalScale: {x: 0.43514544, y: 0.31963688, z: 0.27675515}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049526879068634
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526879068637}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049526879068635
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526879068637}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b4814d6b577aa424991905946c0fe6dc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049526911491159
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049526911491158}
  - component: {fileID: -3965180273899654731}
  - component: {fileID: -749035254883749775}
  - component: {fileID: -6059400616032017643}
  - component: {fileID: -906254437811298192}
  - component: {fileID: -7643125540303550518}
  - component: {fileID: -7784293741018888422}
  - component: {fileID: 597190161414468650}
  m_Layer: 0
  m_Name: CharacterHeavy
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049526911491158
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7343421379812896117}
  - {fileID: 7040283211484466521}
  - {fileID: 5721588646566991880}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!136 &-3965180273899654731
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.5
  m_Height: 2
  m_Direction: 1
  m_Center: {x: 0, y: 1, z: 0}
--- !u!143 &-749035254883749775
CharacterController:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 0
  serializedVersion: 2
  m_Height: 2
  m_Radius: 0.5
  m_SlopeLimit: 45
  m_StepOffset: 0.3
  m_SkinWidth: 0.02
  m_MinMoveDistance: 0
  m_Center: {x: 0, y: 1, z: 0}
--- !u!114 &-6059400616032017643
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a553cb17010b2403e8523b558bffbc14, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  syncDirection: 1
  syncMode: 0
  syncInterval: 0
  target: {fileID: 2320049526911491158}
  clientAuthority: 0
  syncPosition: 1
  syncRotation: 1
  syncScale: 0
  interpolatePosition: 1
  interpolateRotation: 1
  interpolateScale: 0
  coordinateSpace: 0
  sendIntervalMultiplier: 2
  timelineOffset: 0
  showGizmos: 0
  showOverlay: 0
  overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
  onlySyncOnChange: 1
  bufferResetMultiplier: 3
  positionSensitivity: 0.01
  rotationSensitivity: 0.01
  scaleSensitivity: 0.01
--- !u!54 &-906254437811298192
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 1
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!114 &-7643125540303550518
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2a507efeb4218499aaa7cd74f326f5de, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  syncDirection: 0
  syncMode: 0
  syncInterval: 0
  characterController: {fileID: -749035254883749775}
  moveSpeedMultiplier: 8
  maxTurnSpeed: 100
  turnDelta: 3
  initialJumpSpeed: 0.2
  maxJumpSpeed: 5
  jumpDelta: 0.2
  groundState: 2
  horizontal: 0
  vertical: 0
  turnSpeed: 0
  jumpSpeed: 0
  animVelocity: 0
  animRotation: 0
  velocity: {x: 0, y: 0, z: 0}
  direction: {x: 0, y: 0, z: 0}
  cameraTarget: {fileID: 5721588646566991880}
--- !u!114 &-7784293741018888422
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  sceneId: 0
  _assetId: 3379270695
  serverOnly: 0
  visible: 0
  hasSpawned: 0
--- !u!114 &597190161414468650
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049526911491159}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e04a8cb02afdc4e778925020d233d718, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  syncDirection: 0
  syncMode: 0
  syncInterval: 0.1
  floatingInfo: {fileID: 7040283211484466521}
  characterNumber: 0
  textMeshName: {fileID: 408287653024585617}
  playerName: 
  characterColour: {r: 0, g: 0, b: 0, a: 0}
  characterRenderers:
  - {fileID: 2320049528186941540}
  - {fileID: 2320049526591366754}
  - {fileID: 2320049527593028056}
  - {fileID: 2320049526879068635}
  - {fileID: 2320049528211028347}
--- !u!1 &2320049527168386026
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527168386025}
  - component: {fileID: 2320049527168386023}
  - component: {fileID: 2320049527168386024}
  m_Layer: 0
  m_Name: Accessory
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527168386025
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527168386026}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0.315, y: 0.941, z: 0}
  m_LocalScale: {x: 0.034146547, y: 0.16708128, z: 0.066153266}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &2320049527168386023
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527168386026}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527168386024
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527168386026}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4501a33f89e954d2aacce3ee73c43903, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527223728706
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527223728705}
  - component: {fileID: 2320049527223728735}
  - component: {fileID: 2320049527223728704}
  m_Layer: 0
  m_Name: Bag (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527223728705
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527223728706}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0.187, y: 0.90999997, z: -0.401}
  m_LocalScale: {x: 0.10340634, y: 0.7512555, z: 0.10445774}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049527223728735
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527223728706}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527223728704
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527223728706}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 0f0dbf645ce2a45b390c0514e3758988, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527547486269
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527547486268}
  - component: {fileID: 2320049527547486266}
  - component: {fileID: 2320049527547486267}
  m_Layer: 0
  m_Name: Accessory
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527547486268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527547486269}
  m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: -0.5}
  m_LocalPosition: {x: 0, y: 1.588, z: 0.22600007}
  m_LocalScale: {x: 0.034146544, y: 0.16708137, z: 0.06615327}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &2320049527547486266
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527547486269}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527547486267
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527547486269}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4501a33f89e954d2aacce3ee73c43903, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527593028058
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527593028057}
  - component: {fileID: 2320049527593028055}
  - component: {fileID: 2320049527593028056}
  m_Layer: 0
  m_Name: Leg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527593028057
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527593028058}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: -0.168, y: 0.171, z: 0}
  m_LocalScale: {x: 0.43514544, y: 0.31963688, z: 0.27675515}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049527593028055
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527593028058}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527593028056
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527593028058}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b4814d6b577aa424991905946c0fe6dc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527632197638
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527632197637}
  - component: {fileID: 2320049527632197635}
  - component: {fileID: 2320049527632197636}
  m_Layer: 0
  m_Name: Bag (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527632197637
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527632197638}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: -0.185, y: 0.90999997, z: -0.401}
  m_LocalScale: {x: 0.10340634, y: 0.7512555, z: 0.10445774}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049527632197635
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527632197638}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527632197636
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527632197638}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 0f0dbf645ce2a45b390c0514e3758988, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527835465563
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527835465562}
  - component: {fileID: 2320049527835465560}
  - component: {fileID: 2320049527835465561}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527835465562
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527835465563}
  m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  m_LocalPosition: {x: 0, y: 0.872, z: 0}
  m_LocalScale: {x: 0.5167786, y: 1.303632, z: 0.38589802}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2320049527835465560
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527835465563}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527835465561
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527835465563}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 6a1d409bf7eea44168084517c7ee81cf, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527900410497
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527900410496}
  - component: {fileID: 2320049527900410526}
  - component: {fileID: 2320049527900410527}
  m_Layer: 0
  m_Name: Accessory
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527900410496
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527900410497}
  m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: -0.5}
  m_LocalPosition: {x: 0, y: 1.4984001, z: 0.22600007}
  m_LocalScale: {x: 0.034146544, y: 0.16708137, z: 0.06615327}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &2320049527900410526
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527900410497}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527900410527
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527900410497}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4501a33f89e954d2aacce3ee73c43903, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049527909226429
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049527909226428}
  - component: {fileID: 2320049527909226426}
  - component: {fileID: 2320049527909226427}
  m_Layer: 0
  m_Name: Bag (3)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049527909226428
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527909226429}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0.012, y: 0.90999997, z: -0.401}
  m_LocalScale: {x: 0.10340634, y: 0.7512555, z: 0.10445774}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049527909226426
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527909226429}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049527909226427
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049527909226429}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 0f0dbf645ce2a45b390c0514e3758988, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049528186941542
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049528186941541}
  - component: {fileID: 2320049528186941539}
  - component: {fileID: 2320049528186941540}
  m_Layer: 0
  m_Name: Hat
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049528186941541
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528186941542}
  m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  m_LocalPosition: {x: 0, y: 1.542, z: 0}
  m_LocalScale: {x: 0.35982606, y: 0.20080449, z: 0.43514535}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2320049528186941539
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528186941542}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049528186941540
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528186941542}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b4814d6b577aa424991905946c0fe6dc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2320049528211028349
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2320049528211028348}
  - component: {fileID: 2320049528211028346}
  - component: {fileID: 2320049528211028347}
  m_Layer: 0
  m_Name: Bag
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2320049528211028348
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528211028349}
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
  m_LocalPosition: {x: 0, y: 0.888, z: -0.346}
  m_LocalScale: {x: 0.2891522, y: 0.419392, z: 0.5326068}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7343421379812896117}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &2320049528211028346
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528211028349}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2320049528211028347
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2320049528211028349}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b4814d6b577aa424991905946c0fe6dc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5339566775090360811
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5721588646566991880}
  m_Layer: 0
  m_Name: CameraTarget
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5721588646566991880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5339566775090360811}
  m_LocalRotation: {x: 0.08715578, y: 0, z: 0, w: 0.9961947}
  m_LocalPosition: {x: 0, y: 2, z: -5}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2320049526911491158}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 10, y: 0, z: 0}
--- !u!1 &6134056180033061664
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3577432386190868119}
  - component: {fileID: 5462666342516420674}
  - component: {fileID: 408287653024585617}
  m_Layer: 0
  m_Name: CharacterName
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3577432386190868119
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6134056180033061664}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7040283211484466521}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &5462666342516420674
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6134056180033061664}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!102 &408287653024585617
TextMesh:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6134056180033061664}
  m_Text: ste
  m_OffsetZ: 0
  m_CharacterSize: 1
  m_LineSpacing: 1
  m_Anchor: 7
  m_Alignment: 1
  m_TabSize: 4
  m_FontSize: 100
  m_FontStyle: 0
  m_RichText: 1
  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  m_Color:
    serializedVersion: 2
    rgba: 3238002687
