%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 19101, guid: 0000000000000000e000000000000000, type: 0}
  m_Name: PanelSettings
  m_EditorClassIdentifier: 
  themeUss: {fileID: -4733365628477956816, guid: 4069cf8a3128a6040bb0d01b5fdb135b, type: 3}
  m_TargetTexture: {fileID: 0}
  m_ScaleMode: 2
  m_ReferenceSpritePixelsPerUnit: 100
  m_Scale: 1
  m_ReferenceDpi: 96
  m_FallbackDpi: 96
  m_ReferenceResolution: {x: 1920, y: 1080}
  m_ScreenMatchMode: 0
  m_Match: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
  m_ClearDepthStencil: 1
  m_ClearColor: 0
  m_ColorClearValue: {r: 0, g: 0, b: 0, a: 0}
  m_DynamicAtlasSettings:
    m_MinAtlasSize: 64
    m_MaxAtlasSize: 4096
    m_MaxSubTextureSize: 64
    m_ActiveFilters: -1
  m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
  m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
  m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0}
  textSettings: {fileID: 0}
